![]() ![]() ![]() Maybe there is something in the low sentiment bad ending/event I'm missing. There are the events where the Inquisitor brings a companion of yours to court, but she listens when you explain the truth. I might be missing context/events that make it more noticeable, but when one faction actively murders people, and the other will give people blowjobs at inconvenient times, it's hard to see the moral dilemma or quandary that was supposedly intended. The pleasure cult in particular takes an excessively long time to increase sentiment, and they seem to gain power much easier than the Inquisition, with it being far more difficult to reduce. I have only gotten a handful of events for each faction despite many turns having passed, and adjusting their power/sentiment takes an extremely long time. Added an event related to cowgirl farms.Experimenting a bit with the new faction system, as of now it seems extremely grindy and vague.Added a new event regarding big dick admiration and fertility laws.Added a new minor event regarding big dick admiration.Added two follow-up events for the big-chested girl getting bullied, showing up in kingdoms with Large Breast Admiration.Added a couple of new events related to the inquisition and cultists.Also added real texts to the previous bad ends. Added two new bad ends (too low Happiness, too low Religiousness).Added a large side-quest in the end-game of Chapter 2.Those laws will be available if you welcome the first Femboy you encounter into your city.Added laws for Femboy admiration, their stat is now also listed in the Citizens view.Your old save games are still valid, and you don't need to change anything manually.This should allow much more space for your save games and lead to less out-of-space errors during saving.If your browser supports it, your saves are now stored in a new way (called IndexedDB).When landing a critical hit, new unique combat texts appear, different from a standard hit text.The players critical hit chance is influenced by their Intelligence attribute.Units can now critical hit in combat, dealing double damage.The maximum size of asses and boobs have been increased.Testicle size is now visible for male characters.New option for male characters: Visible muscle size Can be changed during creation or in the Makeover Salon.The paperdoll images of the player character during creation and in-game have been completely re-done to be of higher quality and easier to extend in the future.Still, thanks for the fun I did have, hw2121, and I definitely did enjoy playing (never did get around sounding far more critical than I intend to in communication). Wish you could do something to take that starting-game top=tier veteran you had in your army for ages and make them better than insta-hire superior tier unit. Maybe 2.2 improved some things, but the fact that decrees had just cosmetic effects that did not translate into actual game mechanics was a big bleeh.Ĭombat units having straightforward progression was pretty underwhelming, too. Fun early on to figure things out, but once I did, quickly lost interest. ![]() Yuck.ĭo wish there was a bit more depth to the game. Guess you could also look at the code directly and do the mafs yourself, if you're that kind of deviant. TBH, didn't seem worth the effort much - the game hardly requires that level of minmaxing. Save the game, play around with replacing farms with windmills, see at which point you get more food from keeping fully-upgraded farm than dumping a windmill over it. Click to expand.I vaguely remember messing around with this in 2.1, and Windmills have a limit (3-4, maybe 5? Sod my memory) beyond which their production bonus loses to straight-up production gain from farms. ![]()
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